1. 04F-16C-E66 Start with 4 lives
2. 07F-16C-E66 Start with 7 lives
3. 09F-16C-E66 Start with 9 lives
4. 00F-C7F-E6E Infinite lives
5. 009-088-3B7 Infinite energy--some robots can't be killed (switch off to fight them)
6. 09F-1EC-F7E Max collectible energy
7. 012-A7B-E62 Capped robots on first Elroy stage take 1 hit to kill
8. 082-A7B-E62 Capped robots on first Elroy stage take 8 hits to kill
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