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Monday, November 9, 2015

Wendy Every Witch Way

1.             035-7DA-E62          Have Acess to Advance Levels (on the Gameboy color)
2.             C3F-9AA-E61           Shoot Three Projectiles From Wand

Tuesday, November 3, 2015

Trip World

1.             F02-10E-6E9 + F01-DEC-6E9 + F09-3BF-6E9         Almost Infinite Energy
2.             FA0-00D-4C1          Infinite Lives

Trax

1.             003-CBB-C4D          Infinite lives
2.             015-B4B-E66           Start with 1 life
3.             065-B4B-E66           Start with 6 lives
4.             095-B4B-E66           Start with 9 lives
5.             3CA-C0F-5D4          Start on stage 2
6.             78A-C0F-5D4          Start at beginning of stage 4
7.             7BA-C0F-5D4          Start at end of stage 4
8.             3DA-C0F-5D4          Skip to win sequence
9.             003-0EB-6E2 + 003-08B-4CA  Autofire

Monday, September 21, 2009

Zen Intergalactic Ninja

1. 01A-3ED-F7E Instant staff power-up--just hold down B
2. 015-91F-E66 Start with only 1 life
3. 055-91F-E66 Start with 5 lives
4. 0A5-91F-E66 Start with 10 lives
5. FA9-6DE-4C1 Infinite lives
6. FA1-B1A-4C1 No energy loss against fire
7. FAF-DAD-4C1 No energy loss against hang-on enemies
8. FA3-36B-4C1 + FA2-A4B-4C1 Infinite energy against bullets and most enemies
9. 051-668-C42 Start lives with 1/2 energy
10. 071-668-C42 Start each life with 7 energy points

Sunday, September 20, 2009

Yoshi

1. 003-BBE-193 At random intervals, 1 block comes down instead of 2

2. 3EC-70D-081 + 06C-71D-2AC + 22C-72D-F71 When setup screen appears, go to level select, push right once to start on level 6

3. 3EC-70D-081 + 08C-71D-2AC + 22C-72D-F71 When setup screen appears, go to level select, push right once to start on level 8

4. 00C-71B-3BA No timer for game B

Saturday, September 19, 2009

Xenon 2

2. FA4-16D-4C1 Infinite energy
3. 013-08F-A22 Start with very little energy
4. 053-08F-A22 Start with 1/3 energy
5. 093-08F-A22 Start with 1/2 energy
6. 002-04F-5D4 Start with 2,222,222 points
7. 011-75C-F7E Start with 1 life
8. 051-75C-F7E Start with 5 lives
9. 0A1-75C-F7E Start with 10 lives
10. FA2-EBF-4C1 Infinite lives
11. 002-F4F-5D4 When you die you get an awesome ship--for a while
12. C96-DBC-6EE Purchases at shop are free

Thursday, September 17, 2009

World Circuit Series

1. 00C-A0E-19E No loss of speed on course you take your finger from acceleration button
2. 00A-E2E-3BE No loss of speed when you leave course-except hitting walls
3. 003-84F-3BE + C93-85F-E69 No qualifying timer

Wednesday, September 16, 2009

World Bowling

1. 3E6 94B F71 + FF6 95B C4E Always bowl at full power
2. 3E3 44A 08F + 0A3 45A A28 Get a spare even if you miss

Tuesday, September 15, 2009

WordZap

1. 01B-C9E-F7A Start with only 1 hint
2. 05B-C9E-F7A Start with 5 hints
3. 09B-C9E-F7A Start with 9 hints
4. 01B-CEE-E66 Start with 1 chance
5. 09B-CEE-E66 Start with 9 chances
6. 008-70F-3BE Infinite hints

Monday, September 14, 2009

Wild Snake

1. FAB-1EF-4C1 Infinite time in King Cobra mode
2. 3E2-7ED-2AA + 032-7FD-3BD All snakes are shorter
3. 3E3-15D-08F + 013-16D-7F4 Only plain yellow snakes fall
4. 3E3-15D-08F + 023-16D-7F4 Only zig-zag snakes fall
5. 3E3-15D-08F + 033-16D-7F4 Only dark dotted snakes fall
6. 3E3-15D-08F + 043-16D-7F4 Only light dotted snakes fall
7. 3E3-15D-08F + 053-16D-7F4 Only dark striped snakes fall
8. 3E3-15D-08F + 063-16D-7F4 Only light striped snakes fall
9. 3E3-15D-08F + 073-16D-7F4 Only vertically striped snakes fall
10. 3E3-15D-08F + 083-16D-7F4 Only checkered snake snakes fall
11. 3E3-15D-08F + 0A3-16D-7F4 Only skeleton snakes fall
12. 3E3-15D 08F + 0B3-16D-7F4 Only temporarally invisable snakes fall
13. 3E3-15D-08F + 0C3-16D-7F4 Only dark snakes fall
14. 3E3-15D-08F + 0D3-16D-7F4 Only wild snakes fall
15. 3E3-15D-08F + 0E3-16D-7F4 Only king cobra snakes fall
16. 3E6-DFD-081 + 3E6-E1D-C49 + 306-E2D-19A Collect 1 snake in King Cobra mode and finish level
17. 3E5-53B-081 + 015-54B-C47 + 005-55B-F71 Snakes fall very fast
18. 3E5-53B-081 + 005-54B-C47 + 005-55B-F71 Snakes fall extremely fast
19. 3E5-53B-081 + 055-54B-C47 + 005-55B-F71 Snakes fall slower
20. 3E5-53B-081 + 1F5-54B-C47 + 005-55B-F71 Snakes fall very slow
21. 3E5-53B-081 + AF5-54B-C47 + 005-55B-F71 Snakes fall extremely slow

Sunday, September 13, 2009

WCW: The Main Event Wrestling

1. C95 D9E 3BA Never regain any energy
2. 096 3EE E6E Computer does massive damage
3. 003 3ED E6E Infinite time
4. 023 3ED E6E Faster timer
5. 186 06E 2AA + AF6 05E A28 1st hit kills

Saturday, September 12, 2009

Wave Race

1. 002-40E-19A No turbo boost
2. 002-CAE-19E Infinite turbo boost
3. 3E9-65B-6EA + 029-66B-E66 + 009-67B-5D4 Start with 800cc bike
4. 3E9-65B-6EA + 019-66B-E66 + 009-67B-5D4 Start with 650cc bike
5. 003-B7A-6E2 No lap timer

Friday, September 11, 2009

Wario Blast Featuring Bomberman

1. 00A-5BF-3B7 Infinite time
2. 03F-87E-E6E Start with 300 seconds
3. 083-F1A-F7A Collect up to 8 extra bomb power-ups
4. 046-C7D-E6E Start with 4 extra bomb power-ups
5. 046-CBD-E6A Start with 4 explosion expander
6. 210-3BB-4C1 + 000-13B-5D4 Start on round 3-3
7. 210-3BB-4C1 + 3C0-13B-5D4 Start on round 3-Boss
8. 003-EFA-3B7 Extra bomb power-ups don't do anything
9. 003-D7A-3B7 Explosion expanders don't do anything

Thursday, September 10, 2009

Universal Soldier

1. 00A-5AF-3BE Infinite time
2. 055-D1E-E66 Start with 5 lives
3. 075-D1E-E66 Start with 7 lives
4. 095-D1E-E66 Start with 9 lives
5. C93-EEF-E69 Infinite lives
6. 056-ACE-E66 Start with 5 power lines
7. 076-ACE-E66 Start with 7 power lines
8. 096-ACE-E66 Start with 9 power lines
9. 008-7AC-3BE Infinite energy
10. 00C-50E-3BA + 00C-4BE-3BE Fewer enemies on each level

Wednesday, September 9, 2009

Ultima Runes of Virtue

1. FA5-F3F-4C1 + FA4-00C-4C1 Infinite energy
2. FAB-5BF-4C1 Infinite money

Shamino codes only--can't use with Journey Onward option:
3. 106-2B8-B3E Start with dexterity of 10
4. 306-2B8-B3E Start with dexterity of 30
5. 506-2B8-B3E Start with dexterity of 50
6. 106-2C8-B3E Start with strength of 10
7. 306-2C8-B3E Start with strength of 30
8. 506-2CA-B3E Start with strength of 50
9. 106-2F8-B3E Start with IQ of 10
10. 306-2F8-B3E Start with IQ of 30
11. 506-2F8-B3E Start with IQ of 50
12. 155-658-2AA Start with 15 coins
13. 405-658-2AA Start with 40 coins
14. 605-658-2AA Start with 60 coins
15. FAC-0AF-4C1 No energy replacement

Tuesday, September 8, 2009

Turn and Burn

1. 7C2-99E-08F Start with more Aim-54 missiles
2. 7C2-8BE-08F Start with more Aim-9 missiles
3. 00E-1CD-3BE Infinite missles
4. 001-51C-F7A Gun doesn't overheat

Monday, September 7, 2009

Tumble Pop

1. FA5-BCD-4C1 Infinite lives
2. 008-1CE-E66 Start with 1 life
3. 058-1CE-E66 Start with 6 lives
4. 088-1CE-E66 Start with 9 lives
5. 028-8AE-E66 Only have 2 min. to complete each screen
6. 058-8AE-E66 Only have 5 min. to complete each screen
7. 0A8-8AE-E66 Only have 10 min. to complete each screen
8. 058-17E-E6A Start across river from original position
9. FF8-17E-E6A Start at island castle
10. 00E-68D-3BE Hold enemies inside gun as long as you want

Sunday, September 6, 2009

Track and Field

1. 3E7-7FD-4CA + 007-80D-E6E Always have 100% power
2. 45D-999-E68 Max angle on long jump
3. 45A-1EA-E68 Max angle on javelin
4. 454-D1A-E68 Max angle on triple jump

Saturday, September 5, 2009

Total Carnage

1. FA2-28D-4C1 InfIinite grenades
2. 001-ADD-19E Infinite lives
3. 021-B1D-F72 Start with very little energy after 1st life
4. 991-B1D-F72 Start with mega energy after 1st life
5. 003-55E-19E Don't take damage from some enemies after getting hit
6. 020-54B-F72 Start with very little energy-1st life
7. 990-54B-F72 Start with mega energy-1st life
8. 000-4FB-E66 Start with 1 life
9. 080-4FB-E66 Start with 9 lives
10. 0F0-4FB-E66 Start with 15 lives
11. 030-5FB-E6A Start with 33 grenades

Friday, September 4, 2009

Top Gun Guts and Glory

1. FA4-249-4C1 Infinite missiles
2. 008-599-F79 Infinite lives
The rest of the codes wont work if you alter Mission on the first Menu Screen
3. 01B-E4D-E66 Start with 1 life
4. 05B-E4D-E66 Start with 5 lives
5. 0AB-E4D-E66 Start with 10 lives
6. 004-859-4C1 + 3E4-869-80C + 0A4-879-F7D Start on mission 10--ignore counter

Thursday, September 3, 2009

Tom and Jerry Frantic Antics

1. 019-0CC-E66 Start with 1 life
2. 059-0CC-E66 Start with 5 lives
3. 0A9-0CC-E66 Start with 10 lives
4. 01E-39E-A25 Infinite lives
5. 00C-E4B-3BE Infinite lives
6. 010-DEC-F7E Start with 1 minutes on the timer
7. 0A0-DEC-F7E Start with 10 minutes on the timer
8. 0F0-DEC-F7E Start with 15 minutes on the timer--ignore counter
9. 013-338-08B Don't flash after getting hit
10. FA3-338-08B Flash longer after getting hit
11. 001-43C-E6E + 001-51C-E6E Infinite time

Wednesday, September 2, 2009

Tom and Jerry

1. 01F-7BB-E66 Start with 1 life - Not on continue
2. 05F-7BB-E66 Start with 5 lives - Not on continue
3. 008-54D-B3D Infinite lives
4. FA6-84B-4C1 Infinite balls once collected
5. 00D-47D-3BA Infinite energy (may have to die once first)
6. 110-67B-E6E Every time you collect one cheese you get 11 (can't go over 100)
7. FAC-3FE-4C1 + FAC-43E-4C1 Infinite time

Tuesday, September 1, 2009

Titus the Fox

1. 013-D0A-F7E Start 1st life with 1 energy unit
2. 093-D0A-F7E Start 1st life with 9 energy units
3. 011-CFD-F7E Start with 1 energy unit after 1st life
4. 091-CFD-F7E Start with 9 energy units after 1st life
5. 013-D5A-E66 Start with 1 life
6. 063-D5A-E66 Start with 6 lives
7. 093-D5A-E66 Start with 9 lives
8. 009-6A9-3BE Infinite lives
9. 00E-7D9-3BE Infinite energy until level 3
10. 643-DCA-E6A Start 1st level with 100-pt. bonus
11. FA3-DCA-E6A Start 1st level with 250-pt. bonus
12. 003-BAF-5D4 Start on level 1, part 2
13. 002-739-3BE Infinite energy from level 3 on

Monday, August 31, 2009

Tiny Toon Adventures 2

1. 006-14B-19E Infinite time
2. 00D-5CD-19E Infinite energy
3. 029-66E-F7A Start with 1 heart
4. 039-66E-F7A Start with 2 hearts
5. 00A-5ED-E6E Infinite lives
6. 00E-1E9-E62 Start with 1 life
7. 04E-1E9-E62 Start with 5 lives
8. 09E-1E9-E62 Start with 10 lives
9. 00E-229-5D4 Start with mega points
10. 01E-319-F7E Start with 100 seconds on the clock
11. 03E-319-F7E Start with 300 seconds on the clock
12. 07E-319-F7E Start with 700 seconds on the clock
13. 09E-319-F7E Start with 900 seconds on the clock
14. C3C-DAD-E61 Invincible
15. 00D-53D-679 One hit and you die
16. 3FD-53D-679 Don't flash as long after getting hit

Sunday, August 30, 2009

Tetris 2

1. C98-E9A-081 No next piece screen
2. 10D-649-F71 + 00D-629-081 + 3ED-639-B30 Blocks come down fast
3. 70D-649-F71 + 00D-629-081 + 3ED-639-B30 Blocks come down very fast
4. 20D-649-F71 + 00D-629-081 + 3ED-639-B30 Blocks come down super fast
5. 00A-4BA-A29 Can select round above 30 on options screen
6. FA8-CB8-4C1 In versus mode, no blocks added to top of screen

Saturday, August 29, 2009

Tetris

1. CEC-30E-C45 Keep stack displayed while paused
2. D9C-53E-D5D Keep current and next pieces displayed while paused

3. 000-63D-6E9 + 3E0-64D-5D0 + 000-65D-087 Only piece 1 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece

4. 000-63D-6E9 + 3E0-64D-5D0 + 040-65D-087 Only piece 2 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece

5. 000-63D-6E9 + 3E0-64D-5D0 + 080-65D-087 Only piece 3 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece


6. 000-63D-6E9 + 3E0-64D-5D0 + 0C0-65D-087 Only piece 4 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece

7. 000-63D-6E9 + 3E0-64D-5D0 + 100-65D-087 Only piece 5 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece


8. 000-63D-6E9 + 3E0-64D-5D0 + 140-65D-087 Only piece 6 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece

9. 000-63D-6E9 + 3E0-64D-5D0 + 180-65D-087 Only piece 7 will appear - Codes are switchable; switch on when you need the piece of your choice. Pieces are numbered 1 to 7, so write down which number stands for which piece

Friday, August 28, 2009

Terminator 2: Judgment Day

1. 70E-59D-6E9 Start with 1/2 energy
2. C95-00E-4C1 Almost infinite energy
3. 001-03B-19E Infinite time in reprogramming stage
4. 148-54B-4CA 20 shots kill end of level 1 boss
5. 0A8-54B-4CA 10 shots kill end of level 1 boss
6. 058-54B-4CA 5 shots kill end of level 1 boss

Thursday, August 27, 2009

Tennis

1. 001-DAD-3BA Neither player scores points--switch off to score
2. 010-9CD-F76 1 game needed to win set
3. 020-9CD-F76 2 games needed to win set
4. 030-9CD-F76 3 games needed to win set
5. 040-9CD-F76 4 games needed to win set
6. 011-9AD-E66 1st point takes you to 40 points
7. 021-9AD-E66 2nd point takes you to 40 points
8. 000-99D-3BA + E00-74D-6E5 + E00-7ED-6E5 Neither player can win game

Wednesday, August 26, 2009

Tecmo Bowl

Counter only shows up to 4 downs.
1. 494-D6B-F7A Have 49 downs
2. 054-D6B-F7A Have 5 downs
3. 084-EFB-E6E 8 min. 30 sec. per quarter
4. 064-EFB-E6E 6 min. 30 sec. per quarter
5. 014-EFB-E6E 1 min. 30 sec. per quarter
6. 00D-C9A-3BE Infinite time

Tuesday, August 25, 2009

Taz-mania

1. FAC-519-4C1 Infinite spins
2. FA7-3CC-4C1 Infinite hearts
3. 00A-969-E68 Don't flash after getting hit
4. 11A-969-E68 Don't flash as long after getting hit
5. F1A-969-E68 Flash longer after getting hit
6. 003-658-E69 Invincible
7. 017-6EF-E66 Start with 1 heart--1st life
8. 057-6EF-E66 Start with 5 hearts--1st life
9. 0A7-6EF-E66 Start with 10 hearts--1st life
10. FA6-AA8-4C1 Infinite time
11. 3E8-408-80E + 058-418-4C2 Start timer at 58 seconds
12. 3E8-408-80E + 0A8-418-4C2 Start timer at 1 min. 48 sec.
13. FAA-48D-4C1 Infinite credits

Monday, August 24, 2009

T2 The Arcade Game

1. F0C-9DD-6E9 Infinite energy
2. 023-46F-F7E Start with 2 lives
3. 043-46F-F7E Start with 4 lives
4. 083-46F-F7E Start with 8 lives
5. F0C-ABD-6E9 Infinite lives
6. FA4-B8E-4C1 Infinite rockets
7. FAD-5CE-4C1 Infinite continues

Sunday, August 23, 2009

Sword of Hope

1. 001-72B-F75 Infinite hit points
2. 09A-BFD-F7E Start with 11 dexterity points
3. 09A-C4D-F7E 12 stamina points
4. F04-A0C-6E9 Shaman is free
5. F0A-3CC-6E9 Forest shop is free

Saturday, August 22, 2009

Swamp Thing

1. 205-5AF-E6B Start with half energy
2. 105-55F-6EA Start with 1/2 environmental meter
3. FAF-CF9-4C1 Infinite environmental meter
4. FA3-8FF-4C1 Infinite lives
5. C92-85E-A28 Invincibility

Friday, August 21, 2009

Super Off-Road

1. 02B-87F-E66 Start with 2 credits
2. 04B-87F-E66 Start with 4 credits
3. 08B-87F-E66 Start with 8 credits
4. FAD-A2B-4C1 Infinite money
5. 003-3AD-3BE Infinite tires, nitros, etc. when you buy them

Thursday, August 20, 2009

Super Mario Land 3 Wario Land

Please take note: Because of the way Wario Land uses battery backup
RAM, this cart will not work on some Game Genie/Game Boy combinations. There is nothing hat can be done about this. (One thing that sometimes helps is installing fresh batteries or using an adequate power supply.)

Enter codes, press Start, go into "clear" pipe on the right side, move the bomb to desired pipe, press Down, then go down that pipe as Wario

1. 10B 7D8 F7E Start with 10 lives
2. 25B 7D8 F7E Start with 25 lives
3. 50B 7D8 F7E Start with 50 lives
4. 99B 7D8 F7E Start with 99 lives
5. 00B 7E8 E6E Start as Small Wario
6. 02B 7E8 E6E Start as Bull Wario
7. 03B 7E8 E6E Start as Jet Wario
8. 04B 7E8 E6E Start as Dragon Wario
9. FAD 63F 4C1 Don't lose current power-up when you get hit or get a new power-up (switchable)
10. 10B 7C8 E6A Start with 10 hearts
11. 25B 7C8 E6A Start with 25 hearts
12. 50B 7C8 E6A Start with 50 hearts
13. 99B 7C8 E6A Start with 99 hearts
14. 10B 7B8 E6A Start with 10 coins
15. 25B 7B8 E6A Start with 25 coins
16. 50B 7B8 E6A Start with 50 coins
17. 99B 7B8 E6A Start with 99 coins
18. 01B 7F8 E6A Start on course 26
19. 103 E4F E6E Get 10 hearts for killing an enemy
20. 253 E4F E6E Get 25 hearts for killing an enemy
21. 503 E4F E6E Get 50 hearts for killing an enemy
22. 993 E4F E6E Get 99 hearts for killing an enemy
23. 003 AAB E62 + C96 C0C 4C1 Most enemies and obstacles are invisible

Wednesday, August 19, 2009

Super Mario Land 2: 6 Golden Coins

Please take note: Because of the way SML 2 uses battery backup
RAM, this cart will not work on some Game Genie/Game Boy combinations. There is nothing that can be done about this. (One thing that sometimes helps is installing fresh batteries or using an adequate power supply.)

1. 023-218-E6E Each defeated enemy worth 2
2. 053-218-E6E Each defeated enemy worth 5
3. 00D-8DA-E6E Stop timer
4. 02D-8DA-E6E Timer counts down by 2
5. 002-41B-F7E Start new game with 1 life instead of 6
6. 092-41B-F7E Start new game with 10 lives instead of 6
7. 242-41B-F7E Start new game with 25 lives instead of 6
8. 492-41B-F7E Start new game with 50 lives instead of 6
9. 742-41B-F7E Start new game with 75 lives instead of 6
10. 992-41B-F7E Start new game with 100 lives instead of 6
11. 001-40C-E6E Infinite lives
12. 024-5BC-E6E Mushroom turns you into Bunny Mario
13. 034-5BC-E6E Mushroom turns you into Fire Mario
14. FA1-B9C-4C1 Stay as Super Mario when hit
15. FA1-C8C-4C1 Stay as Fire or Bunny Mario when hit
16. 004-BBC-19A Hearts (extra life) worth nothing
17. 004-5F8-2AA Play 30 coin game of chance for free
18. 004-288-A2B Play 50 coin game of chance for free
19. 003-F28-E62 Play 200 coin game of chance for free
20. 003-BB8-C4E + 003-BA8-80C Play 999 coin game of chance for free
21. 01D-92E-E6A + 019-2BA-E6A Each coin worth 101
22. 009-22A-19A + 00D-89E-19A Each coin worth 0

Tuesday, August 18, 2009

Super Mario Land

1. 00A-17B-C49 Always have power ball
2. 008-60A-E6E Infinite time--switch off at end of stage to go on

Monday, August 17, 2009

Super Chase H.Q.

1. 010-E5A-E66 + 019-08B-E66 Start with 1 turbo boost
2. 020-E5A-E66 + 029-08B-E66 Start with 2 turbo boosts
3. 050-E5A-E66 + 059-08B-E66 Start with 5 turbo boosts
4. 090-E5A-E66 + 099-08B-E66 Start with 9 turbo boosts
5. 007-67E-19E Infinite turbos
6. 777-47E-081 Turbo boosts last half as long
7. 157-47E-081 Turbo boosts are very short
8. 007-14E-F79 Turbo boosts lasts as forever-switch off to fire a turbo boost then switch back on while turbo boost is going
9. 006-78E-E6E Infinite time
10. F59-90B-2A1 Start with lots of points

Sunday, August 16, 2009

Super Battletank

1. 05E-42D-2A2 Start with 5 shells
2. 63E-42D-2A2 Start with 99 shells
3. 05E-4DD-E6E Start with 5 laser shots
4. 63E-4DD-E6E Start with 99 laser shots
5. 05E-58D-E6E Start with 5 smoke shots
6. 63E-58D-E6E Start with 99 smoke shots
7. 05E-63D-B30 Start with 5 bullets
8. 63E-63D-B30 Start with 99 bullets
9. 15E-72D-195 Start with very little fuel
10. E0B-00C-2A9 Infinite damage
11. 005-95C-3BE Infinite ammo
12. C9D-E1D-2A9 Infinite fuel

Saturday, August 15, 2009

Sumo Fighter

1. 02B-AFA-E66 Start with 2 energy bars
2. 05B-AFA-E66 Start with 5 energy bars
3. 08B-AFA-E66 Start with 8 energy bars
4. FAE-C8A-4C1 Infinite energy
5. 012-0BF-E62 Start with 2 lives - Not on continue
6. 042-0BF-E62 Start with 5 lives - Not on continue
7. 072-0BF-E62 Start with 8 lives - Not on continue
8. 092-06F-F7E When screen comes up asking easy or hard level, press 'Down" 3x and press 'A'. You can now play super hard mode right away (makes display look weird)

Friday, August 14, 2009

Street Fighter 2

1. 013-F89-2AB Player one starts with very little energy
2. 1F3-F89-2AB Player one starts with 1/4 energy
3. 3A3-F89-2AB Player one starts with 1/2 energy
4. 523-F89-2AB Player one starts with 3/4 energy
5. FF3-F89-2AB Player one starts with more energy
6. 013-FF9-2AB Player two starts with very little energy
7. 1F3-FF9-2AB Player two starts with 1/4 energy
8. 3A3-FF9-2AB Player two starts with 1/2 energy
9. 523-FF9-2AB Player two starts with 3/4 energy
10. FF3-FF9-2AB Player two starts with more energy
11. 884-619-6E7 Start with sec. on the timer
12. 884-619-6E7 Start with sec. on the timer
13. 884-619-6E7 Start with sec. on the timer
14. 884-619-6E7 Start with sec. on the timer
15. 093-85A-F72 Allows you to select a higher skill level
16. 00B-938-E6D Opponent can't win any normal rounds
17. 005-838-B3E Fireball doesn't do any damage
18. 405-838-B3E Fireball does more damage
19. 885-838-B3E Fireball kills
20. 009-249-3B7 Nobody takes damage from anything but throws/grabs

The rest of the codes only work for Ryu
21. 005-0B8-A2A Foot sweep doesn't do any damage
22. 405-0B8-A2A Foot sweep does more damage
23. 885-0B8-A2A Foot sweep kills
24. 004-F78-A2A Crouch punch doesn't do any damage
25. 404-F78-A2A Crouch punch does more damage
26. 884-F78-A2A Crouch punch kills
27. 004-A78-A2A Normal upper cut doesn't do any damage
28. 404-A78-A2A Normal upper cut does more damage
29. 884-A78-A2A Normal upper cut kills
30. 004-CF8-A3A Straight punch doesn't do any damage
31. 404-CF8-A3A Straight punch does more damage
32. 884-CF8-A3A Straight punch kills
33. 004-BB8-C42 Standong hack kick doesn't do any damage
34. 404-BB8-C42 Standong hack kick does more damage
35. 884-BB8-C42 Standong hack kick kills
36. 005-B58-A22 Rolling throw doesn't do any damage
37. 405-B58-A22 Rolling throw does more damage
38. 885-B58-A22 Rolling throw kills
39. 005-338-A2E Jumping straigh up and kicking doesn't do any damage
40. 405-338-A2E Jumping straigh up and kicking does more damage
41. 885-338-A2E Jumping straigh up and kicking kills
42. 004-D98-C4A Standing short kick doesn't do any damage
43. 404-D98-C4A Standing short kick does more damage
44. 884-D98-C4A Standing short kick kills

Thursday, August 13, 2009

Star Wars

1. C9B-5CC-3BE Infinite energy
2. 00B-6AC-195 Infinite lives
3. 04C-12C-C4A Start with 1/2 energy on all lives except 1st
4. 013-B7F-E66 Start with 1 life
5. 063-B7F-E66 Start with 6 lives
6. 093-B7F-E66 Start with 9 lives
7. 003-A2F-C42 No continues
8. 143-A2F-C42 20 continues
9. FA2-F6E-4C1 Infinite continues
10. 990-B7E-C4A More energy--1st life only

Wednesday, August 12, 2009

Star Trek: The Next Generation

1. FA4-27D-4C1 Infinite shields
2. 001-13D-3BA Damage isn't repaired
3. 001-15D-6E7 Damage repaired immediately
4. 19E-169-7FB Life support starts at 25% power
5. 32E-169-7FB Life support starts at 50% power
6. 4BE-169-7FB Life support starts at 75% power
7. 19E-1A9-7FB Warp drive starts at 25% power
8. 32E-1A9-7FB Warp drive starts at 50% power
9. 4BE-1A9-7FB Warp drive starts at 75% power
10. 19E-1E9-7FB Impulse drive starts at 25% power
11. 32E-1E9-7FB Impulse drive starts at 50% power
12. 4BE-1E9-7FB Impulse drive starts at 75% power
13. 19E-229-7FB Shields start at 25% power
14. 32E-229-7FB Shields start at 50% power
15. 4BE-229-7FB Shields start at 75% power
16. 19E-269-7FB Phasers start at 25% power
17. 32E-269-7FB Phasers start at 50% power
18. 4BE-269-7FB Phasers start at 75% power
19. 19E-2A9-7FB Photon Torpedoes start at 25% power
20. 32E-2A9-7FB Photon Torpedoes start at 50% power
21. 4BE-2A9-7FB Photon Torpedoes start at 75% power
22. 19E-2E9-7FB Sensors start at 25% power
23. 32E-2E9-7FB Sensors start at 50% power
24. 4BE-2E9-7FB Sensors start at 75% power
25. 19E-329-7FB Transporter starts at 25% power
26. 32E-329-7FB Transporter starts at 50% power
27. 4BE-329-7FB Transporter starts at 75% power

Tuesday, August 11, 2009

Star Trek Generations: Beyond the Nexus

1. 013-F78-7FB Start with very little phasers and shields
2. 223-F78-7FB Start with 1/4 phasers and shields
3. 3F3-F78-7FB Start with 1/2 phasers and shields
4. 4F3-F78-7FB Start with 3/4 phasers and shields
5. 182-56D-2AA Almost infinite phasers and shields
6. 013-D48-805 Infinite attempts in sub game

Monday, August 10, 2009

Star Hawk

1. FAA-2CF-4C1 Infinite lives
2. 008-C0F-19E Inpenetrable shield
3. 006-92F-F7D Infinite continues
4. FAF-15F-4C1 Keep power-ups when you die
5. 081-C1F-E66 Start with 8 lives
6. 0A1-C1F-E66 Start with 10 lives
7. 0C1-C1F-E66 Start with 12 lives

Sunday, August 9, 2009

Stargate

1. 008-22B-E6E Tile counter doesn't work
2. C92-74D-C49 Tiles all look blank but aren't
3. 0E9-7DB-80E + 019-7EB-D53 The bottom of the tiles are always tile one
4. 0E9-7DB-80E + 029-7EB-D53 The bottom of the tiles are always tile two
5. 0E9-7DB-80E + 039-7EB-D53 The bottom of the tiles are always tile three
6. 0E9-7DB-80E + 049-7EB-D53 The bottom of the tiles are always tile four
7. 0E9-7DB-80E + 059-7EB-D53 The bottom of the tiles are always tile five
8. 0E9-7DB-80E + 069-7EB-D53 The bottom of the tiles are always tile six
9. 0E9-7DB-80E + 079-7EB-D53 The bottom of the tiles are always tile seven
10. 0E9-7DB-80E + 089-7EB-D53 The bottom of the tiles are always tile eight
11. 0E9-7DB-80E + 099-7EB-D53 The bottom of the tiles are always tile nine
12. 0E9-7DB-80E + 0A9-7EB-D53 The bottom of the tiles are always tile ten

13. 0E9-7DB-80E + 0B9-7EB-D53 The bottom of the tiles are always tile eleven

14. 0E9-7DB-80E + 0C9-7EB-D53 The bottom of the tiles are always tile twelve

15. 0E9-7DB-80E + 0D9-7EB-D53 The bottom of the tiles are always smart bomb tiles

16. 0E9-7DB-80E + 0E9-7EB-D53 The bottom of the tiles are always digger tiles

17. 0E9-7DB-80E + 0F9-7EB-D53 The bottom of the tiles are always tile wildcard tiles

Saturday, August 8, 2009

Square Deal

1. 01D-A0E-F79 Infinite time on pause counter
2. 1EC-83E-10A Timer starts at 30
3. 00C-83E-10A No time on pause counter
4. 0A4-D8D-F7E Select up to level 10 in level select
5. 3E3-AFD-C4E + 013-B0D-193 Start with 1 replay
6. 3E3-AFD-C4E + 033-B0D-193 Start with 3 replays
7. 3E3-AFD-C4E + 093-B0D-193 Start with 9 replays

Friday, August 7, 2009

Spy vs Spy

1. 002-D2A-3BE Infinite timer
2. 046-9EE-C42 Both spies start with 4 energy
3. 066-9EE-C42 Both spies start with 6 energy
4. 086-9EE-C42 Both spies start with 8 energy
5. 04D-84B-C42 After death, start with 4 energy--white spy
6. 08D-84B-B42 After death, start with full energy--white spy
7. 005-14B-3BE No loss of energy during fight--both spies
8. 005-03B-80A Other spy's punches do not affect your energy
9. FA0-5CA-4C1 Walking over floor flowers doesn't affect your energy
10. 00A-76B-E62 Traps do not affect energy--white spy

Thursday, August 6, 2009

Spud's Adventure

1. 013-C8E-E62 Start with 2 life
2. 053-C8E-E62 Start with 6 lives
3. 093-C8E-E62 Start with 10 lives
4. 002-67E-19E Infinite lives
5. 007-5FE-5D4 Begin each new screen with a key-except 1st screen
6. 3E1-D1E-2A9 + 011-D2E-915 1 EXP pt. for killing a bad guy
7. 3E1-D1E-2A9 + 051-D2E-915 5 EXP pts. for killing a bad guy
8. 3E1-D1E-2A9 + 091-D2E-915 9 EXP pts. for killing a bad guy